Harris Powell-Smith

The Earth Has Teeth Devlog: March #1

This fortnight I sort-of finished drafting Chapter 3, and outlined and coded Chapter 4. Playing through is now roughly as long as playing the whole of Noblesse Oblige.

About that sort-of-finished drafting Chapter 3: I had to cut 7000 words of writing today which I don’t feel brilliant about. I’ll move a lot of it to a couple of chapters later… but still, it’s easy to get stuck on numbers going up and seeing that as the most valuable metric of progress, and I need to write something to replace it. I’ve made a start on that and it’s already feeling more natural, so I think my instincts are right for this.

Hopefully I’ll be feeling more cheerful about how things are progressing next time I do one of these. Looking at the numbers themselves, I have done a lot - it’s just hard to focus on that when a lot has needed to be removed, and I’d always prefer to be driving forward.

(Which it still is, I know, just in a different way.)

–

I do have a favour to ask - if you’ve enjoyed any of my games, and especially if you’ve played them on Steam, please leave a rating or review!

Honor Bound didn’t pick up as many Steam reviews during its early release as some of my other games, and people posted a few transphobic ones that obviously take up space; now that it’s hard to see Android reviews from other regions, Steam reviews are a major way in which players decide whether to pick up a ChoiceScript release.

So if you have a minute and would like to show Honor Bound in particular some more affection on Steam or on whatever platform you bought it on - it’ll be a huge help, and the more sales I make, the more likely it is that I can keep making these games.

Thank you for reading and I hope you all have a lovely weekend!

#devlog #the earth has teeth #the earth has teeth devlog #writing process